Reference

ilx5du9

Daenerys_and_dragon.jpg

playblast

grey render

test render with texture

Integration kit

 Chrome ball

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plate

Camera match test

camera_test

Reshoot (due to difficulties in tracking and the hair issue)

clean plate (1)

grey ball

3k5a9832

cube

3k5a9831

HDRI

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camera match

camera_test_2.jpg

clean plate(2)

grey ball

3k5a9852

cube

3k5a9851

hdri

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Camera match testimage_test

Playblast with camera matched

Shaders

head texture

shader and shading network

body texture

shader and shading network

wing texture

shader and shading network

tail texture

shader and shading network

render setting

Screenshot 2017-02-28 23.06.41.png

comp test

shadow pass

shadow.jpg

AO pass

ao

beauty pass

beauty

test

 

comptest

test 2

dragon_animation_019_0275.jpg

After the render test, I basically repaint the wing texture and values of other texture maps. Also the shader is tweaked as well.

Shader setting

aiskin head (same setting for the dragon head, body and tail)

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aiskin wing

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aistandard eye

New Texture maps

repainted wing texture

retouched head texture

retouched main body texture

retouched tail texture

Nuke Graph

breakdown

 

After reworking on the zbrush sculpture and texture here is the work in progress render